Abstract
Currently, video content accounts for the majority of network traffic. With increased live streaming, rigorous requirements have been introduced for better Quality of Experience (QoE). It is challenging to meet satisfactory QoE in live streaming, where the aim is to achieve a balance between 1) enhancing the video quality and stability and 2) reducing the rebuffering time and end-to-end delay, under different scenarios with various network conditions and user preferences, where the fluctuation in the network throughput degrades the QoE severely. In this paper, we propose an approach to improve the QoE for live video streaming based on Deep Reinforcement Learning (DRL). The new approach jointly adjusts the streaming parameters, including the video bitrate and target buffer size. With the basic DRL framework, TCLiVi can automatically generate the inference model based on the playback information, to achieve the joint optimization of the video quality, stability, rebuffering time and latency parameters. We evaluate our framework on real-world data in different live streaming broadcast scenarios, such as a talent show and a sports competition under different network conditions. We compare TCLiVi with other algorithms, such as the Double DQN, MPC and Buffer-based algorithms. The simulation results show that TCLiVi significantly improves the video quality and decreases the rebuffering time, consequently increasing the QoE score by 40.84% in average. We also show that TCLiVi is self-adaptive in different scenarios.
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