Abstract

A visual display taxonomy guide has been developed allowing a simulation designer to estimate requirements and cost ranges based on visual media selections and human visual limitations. The taxonomy was built from diverse research findings in training system development, instructional design, and human visual perception and performance studies. Results were coupled to basic engineering hardware design constraints associated with computer driven visual display systems. This approach yielded a decision structure based on a user query system and a list of outcomes based on those choices. The resulting list of outcomes is based on a set of training, perceptual and performance correlates of image specifications and display design characteristics. The user interface of the taxonomy was automated using a knowledge-based shell that illustrates and guides the specification process.

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