Abstract

In this work, we present a generic approach to optimize the design of a parametrized robot gripper including both selected gripper mechanism parameters, and parameters of the finger geometry. We suggest six gripper quality indices that indicate different aspects of the performance of a gripper given a CAD model of an object and a task description. These quality indices are then used to learn task-specific finger designs based on dynamic simulation. We demonstrate our gripper optimization on a parallel finger type gripper described by twelve parameters. We furthermore present a parametrization of the grasping task and context, which is essential as an input to the computation of gripper performance. We exemplify important aspects of the indices by looking at their performance on subsets of the parameter space by discussing the decoupling of parameters and show optimization results for two use cases for different task contexts. We provide a qualitative evaluation of the obtained results based on existing design guidelines and our engineering experience. In addition, we show that with our method we achieve superior alignment properties compared to a naive approach with a cutout based on the “inverse of an object”. Furthermore, we provide an experimental evaluation of our proposed method by verifying the simulated grasp outcomes through a real-world experiment.

Highlights

  • The successful execution of grasping in a robotics system is essential in industrial applications where grasp failure can result in anything from an expensive reduction in throughput to the destruction of parts or fabrication hardware

  • A system for automatic computation of optimal gripper designs for a specific tasks and task contexts has been proposed in the paper

  • The method is based on dynamic simulation of the performance of a gripper in a virtual replica of the task context

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Summary

Introduction

The successful execution of grasping in a robotics system is essential in industrial applications where grasp failure can result in anything from an expensive reduction in throughput to the destruction of parts or fabrication hardware. We propose a system for the automatic computation of the optimal gripper design for a specific task and context – that is addressing these three problems. Slow, expensive and still rather unstable dexterous grippers are avoided and fast and inexpensive hardware can be used This approach will be less flexible considering the time it will take to change the grasp context or the object, which would require computing new grippers. – a gripper evaluation method based on dynamic grasp simulation, with gripper quality indices which include robustness toward uncertainties in the real world setup. We discuss the obtained results, and provide a short summary in the conclusion (Section 6)

Related Work
System Overview
Grasp verification
Grasp filtering
Grasp Sampling
Grasp Verification
Grasp Filtering
Grasp Simulation
Calculating Gripper Quality
Gripper Design Optimization
Quality Indices
Success Index
Robustness Index
Coverage Index
Wrench Index
Alignment Index
Design Feasibility
Gripper Quality Objective Function
Experiments
Experimental Setup
Gripper Parametrization
Hand-Picked Gripper Designs Evaluation
Quality Objective Function Properties
Gripper Alignment Optimization
Comparison of Performance in Simulation and in a Real-World Setting
Gripper Coverage Optimization
Findings
Conclusion
Full Text
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