Abstract

In this paper, a user interface paradigm, called Talk-and-Tools, is presented for automated e-coaching. The paradigm is based on the idea that people interact in two ways with their environment: symbolically and physically. The main goal is to show how the paradigm can be applied in the design of interactive systems that offer an acceptable coaching process. As a proof of concept, an e-coaching system is implemented that supports an insomnia therapy on a smartphone. A human coach was replaced by a cooperative virtual coach that is able to interact with a human coachee. In the interface of the system, we distinguish between a set of personalized conversations (“Talk”) and specialized modules that form a coherent structure of input and output facilities (“Tools”). Conversations contained a minimum of variation to exclude unpredictable behavior but included the necessary mechanisms for variation to offer personalized consults and support. A variety of system and user tests was conducted to validate the use of the system. After a 6-week therapy, some users spontaneously reported the experience of building a relationship with the e-coach. It is concluded that the addition of a conversational component fills an important gap in the design of current mobile systems.

Highlights

  • In the interaction with the world that surrounds us, two types of information flow can be distinguished: a symbolic and a physical one

  • Users can BTalk^ with these systems supported by a conversational interface, and they can work with these systems supported by BTools^ based on direct manipulation interfaces

  • The first dimension refers to the idea of a collaborative dialog that unfolds between the coaching parties and where the coachee learns in interaction with the coach (Talk); the second refers to the experiential-oriented process of the coachee (Tools)

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Summary

Introduction

In the interaction with the world that surrounds us, two types of information flow can be distinguished: a symbolic and a physical one. The distinction has given rise to two major existing paradigms for designing user interfaces of computerized systems: (a) the so-called conversational or dialog interfaces that mimic the conversational behavior between two social actors [27] and (b) the so-called model world or direct manipulation interfaces that involve continues representations of objects and real-time feedback of their behavior or manipulations [24]. Pers Ubiquit Comput (2017) 21:661–674 written dialogs between human users and/or a computer system that behaves as a social actor, while the Tools enable the observation, analysis, and manipulation of task objects in a physical or virtual domain. We will apply the Talk-and-Tools paradigm in the domain of e-coaching for behavior change. The Talk provides for dialog and periodic consults with the ecoach and the Tools for data acquisition, analysis, and visualization

Theoretical background of the Talk-and-Tools paradigm
Coaching in the domain of insomnia
Coaching
E-coaching
Insomnia and insomnia therapy
The SleepCare e-coaching system
The coaching process in the SleepCare system
The behavior of the SleepCare system
The Talk Interface
Improving transparency
Creating awareness
Tailoring the therapy
Building a relationship and improving engagement
The Tools Interface
C1: Next E2
Testing and user evaluation
Automated testing
Expert evaluation
Evaluation of the tools
Results from the RCT
Discussion and concluding remarks
Full Text
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