Abstract

Methods from the theory of surfaces in differential geometry are applied to the gray tone intensity and absorbance surfaces defined by a digital image. In particular, the first fundamental form, the second fundamental form, the two principal curvatures, the Gaussian curvature, and mean curvature from classical differential geometry are presented. New curvatures are introduced which appear to be more appropriate for the purposes of image texture. For each curvature, a texture feature is generated. These features are applied to biological cell nuclei and it is found that they are useful for purposes of discrimination.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.