Abstract

For well-composed (manifold) objects in the 3D cubical grid, the Euler characteristic is equal to half of the Euler characteristic of the object boundary, which in turn is equal to the number of boundary vertices minus the number of boundary faces. We extend this formula to arbitrary objects, not necessarily well-composed, by adjusting the count of boundary cells both for vertex- and for face-adjacency. We prove the correctness of our approach by constructing two well-composed polyhedral complexes homotopy equivalent to the given object with the two adjacencies. The proposed formulas for the computation of the Euler characteristic are simple, easy to implement and efficient. Experiments show that our formulas are faster to evaluate than the volume-based ones on realistic inputs, and are faster than the classical surface-based formulas.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.