Abstract

Texture plays an important role in cartoon illustrations to display object materials and enrich visual experiences. Unfortunately, manually designing and drawing an appropriate texture is not easy even for proficient artists, let alone novice or amateur people. While there exist tons of textures on the Internet, it is not easy to pick an appropriate one using traditional text-based search engines. Though several texture pickers have been proposed, they still require the users to browse the textures by themselves, which is still labor-intensive and time-consuming. In this paper, an automatic texture recommendation system is proposed for recommending multiple textures to replace a set of user-specified regions in a cartoon illustration with visually pleasant look. Two measurements, the suitability measurement and the style-consistency measurement, are proposed to make sure that the recommended textures are suitable for cartoon illustration and at the same time mutually consistent in style. The suitability is measured based on the synthesizability, cartoonity, and region fitness of textures. The style-consistency is predicted using a learning-based solution since it is subjective to judge whether two textures are consistent in style. An optimization problem is formulated and solved via the genetic algorithm. Our method is validated on various cartoon illustrations, and convincing results are obtained.

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