Abstract

In 1964 Shapley observed that a matrix has a saddle point in pure strategies whenever every its \(2 \times 2\) submatrix has one. In contrast, a bimatrix game may have no pure strategy Nash equilibrium (NE) even when every \(2 \times 2\) subgame has one. Nevertheless, Shapley’s claim can be extended to bimatrix games as follows. We partition all \(2 \times 2\) bimatrix games into fifteen classes \(C = \{c_1, \ldots , c_{15}\}\) depending only on the preferences of two players. A subset \(t \subseteq C\) is called a NE-theorem if a bimatrix game has a NE whenever it contains no subgame from t. We suggest a method to construct all minimal (that is, strongest) NE-theorems based on the procedure of joint generation of transversal hypergraphs given by a special oracle. By this method we obtain all (six) strongest NE-theorems. Let us remark that the suggested approach, which may be called “math-pattern recognition”, is very general: it allows to characterize completely an arbitrary “target” in terms of arbitrary “attributes”.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.