Abstract

The paper discusses the issues of determining the legal status and circle of subjects that can be recognized as owners of intellectual property rights to virtual and augmented reality technologies and the objects generated by them. Analyzing the circle of subjects in this area, the author notes the need for correlation of subjects and objects of intellectual property rights. Particular attention is given to determination of the rights of users of virtual or augmented reality platforms to virtual objects created by them. It is concluded that the creation of additional content for virtual or augmented reality platforms, as a general rule, gives rise to the creators’ copyright. Considering the circle of subjects on complex objects in the field of virtual and augmented reality technologies, the author concludes that the subject composition of legal relations arising in connection with the creation and use of a multimedia product should be determined based on the variety of this object due to their diversity.

Highlights

  • Широкое распространение технологий виртуальной и дополненной реальности оставляет за собой шлейф неразрешенных правовых вопросов в области интеллектуальной собственности

  • Analyzing the circle of subjects in this area, the author notes the need for correlation of subjects and objects of intellectual property rights

  • Particular attention is given to determination of the rights of users of virtual or augmented reality platforms to virtual objects created by them

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Summary

Introduction

Широкое распространение технологий виртуальной и дополненной реальности оставляет за собой шлейф неразрешенных правовых вопросов в области интеллектуальной собственности. Субъекты интеллектуальных прав в области технологий виртуальной и дополненной реальности[1] В статье рассматриваются вопросы определения правового статуса и круга субъектов, которые могут быть признаны обладателями интеллектуальных прав на технологии виртуальной и дополненной реальности и порождаемые ими объекты.

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