Abstract

AbstractAn effective way to build a gesture generator is to apply machine learning algorithms to derive a model. In building such a gesture generator, a common approach involves collecting a set of human conversation data and training the model to fit the data. However, after training the gesture generator, what we are looking for is whether the generated gestures are natural instead of whether the generated gestures actually fit the training data. Thus, there is a gap between the training objective and the actual goal of the gesture generator. In this work we propose an approach that use human judgment of naturalness to optimize gesture generators. We take an important step towards our goal by performing a numerical experiment to assess the optimality of the proposed framework, and the experimental results show that the framework can effectively improve the generated gestures based on the simulated naturalness criterion.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.