Abstract

Due to advances in computing techniques, graphics hardware, as well as networks, there has been an increase in the application of 3D across various domains. Given the difficulty in evaluating the graphical elements without a proper guideline, this paper aims to (1) Investigate and highlight the different methods used in evaluating 3D monster modeling, freeform modeling and intuitive modeling based on the literature review, (2) Develop a set of subjective questionnaires, criteria as well as procedures on the evaluation of 3D monster modeling and (3) carry out experimental and reliability testing based on some novel sample models as a step towards evaluating monster modeling.

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