Abstract

This paper focuses on the game decision-making technology for the multi-agent confrontational environment. A new mission decision-making method of multi-agent cooperative attack on the multi-object is elaborated based on two-person non-cooperative complete information static game model. The proposed method is implemented into the intelligent decision-making technology for the two sides’ attack via the Nash equilibrium optimization. A case study is analyzed, which results illustrate that this method can realize the intelligent forecasting and multi-agent decision-making, as well as confirm the feasibility of this technology in the confrontational intelligent decision-making.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call