Abstract
This article based on the level of details (LOD) technology of current geometry layer research, introduced the thinking of technology into the behavior layer of virtual environment characters rendering, as the basis from the important level of the characters and the characters of their location, used different levels of details on the rendering of characters, made a balance between characters rendering time and characters facility and reduced the rendering time of large-scale virtual scene, made an increase the number of virtual scene characters with new methods.
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