Abstract
When viewing three-dimensional (3D) images, whether in cinemas or on stereoscopic televisions, viewers experience the same problem of image brightness loss. This study aims to investigate image brightness loss in 3D displays, with the primary aim being to quantify the image brightness degradation in the 3D mode. A further aim is to determine the image brightness relationship to the corresponding two-dimensional (2D) images in order to adjust the 3D-image brightness values. In addition, the photographic principle is used in this study to measure metering values by capturing 2D and 3D images on television screens. By analyzing these images with statistical product and service solutions (SPSS) software, the image brightness values can be estimated using the statistical regression model, which can also indicate the impact of various environmental factors or hardware on the image brightness. In analysis of the experimental results, comparison of the image brightness between 2D and 3D images indicates 60.8% degradation in the 3D image brightness amplitude. The experimental values, from 52.4% to 69.2%, are within the 95% confidence interval
Highlights
One of the primary challenges encountered in the development of three-dimensional (3D) displays is image brightness
Some of the light is scattered when spectators wear 3D glasses; only half the light intensity from the screen is reflected upon the eyes, and the image brightness is reduced by 30%–50%
This study focuses on whether the 3D images in cinemas or on stereoscopic television can be adjusted for decreased 3D light degradation
Summary
One of the primary challenges encountered in the development of three-dimensional (3D) displays is image brightness. Regardless of whether the images are recorded with half-mirror or double-parallel type filming equipment, the brightness is impaired. Both polarizing film group displays and the viewing of 3D images with 3D glasses cause brightness degradation. If the brightness is increased to compensate for the 3D image brightness loss in stereoscopy only, spectators will not have the same visual experience as with two-dimensional (2D) images. Some of the light is scattered when spectators wear 3D glasses; only half the light intensity from the screen is reflected upon the eyes, and the image brightness is reduced by 30%–50%. Some spectators have strong antipathy towards 3D films, as a result of feelings of dizziness and other uncomfortable physiological phenomena [1,2,3,4,5]
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