Abstract

The article presents research data on the stress tolerance of young men playing computer games of the genre first-person shooter and MOBA. Based on the results obtained,it is concluded that all young men have a high level of stress resistance. There were nodifferences in the level of stress resistance from the preferred genre of the game. Analysis ofthe results of the survey allowed to determine the time occupied by the game, which tendsto increase on certain days of the week. It is shown that the measures used by parents andlecturer, young people consider not effective, do not recognize dependence on the game, donot plan to change lifestyle in the near future.

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