Abstract

This study aims to investigate the impacts of online video gaming addiction among young students in light of the growing concerns regarding how often children and early adolescents in school and colleges spend time playing online video games. This study used a qualitative research design with in-depth interviews and drew on the theory of online gaming addiction. For the purpose of facilitating an interdisciplinary understanding of Internet gaming heavy usage, addiction, and its possible effects, it provides in-depth online interviews with student subjects. Both one-on-one and group chatroom interviews with a total of 30 participants were conducted. Five key topics emerged from the examination of qualitative data: (1) Internet game use and causes; (2) Internet game features; (3) Effects of Internet gaming Overuse; (4) Controlling Internet gaming Use; and (5) Coping with Internet gaming Withdrawal. Each section includes discussions, explanations, examples, and quotes from various themes. Additionally, covered are student affairs administrators' implications and potential avenues for future research.

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