Abstract

In this paper we examine the student model component of an intelligent computer-assisted instruction (ICAI) system. First, we briefly discuss the desirable capabilities of the student model and then describe, in detail, one approach to student modelling which is based on Goldstein's genetic graph. We expand Goldstein's definition and test it's feasibility in new domains, since his original domain was a limited, straightforward adventure game. In addition to modelling two diverse domains, subtraction and ballet, we also discuss the role of certain ICAI components in generating and maintaining the genetic graph.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call