Abstract

Given a set of n red and n blue points in the plane, we are interested in matching red points with blue points by straight line segments so that the segments do not cross. We develop a range of tools for dealing with the non-crossing matchings of points in convex position. It turns out that the points naturally partition into groups that we refer to as orbits, with a number of properties that prove useful for studying and efficiently processing the non-crossing matchings.Bottleneck matching is a matching that minimizes the length of the longest segment. Illustrating the use of the developed tools, we solve the problem of finding bottleneck matchings of points in convex position in O(n2) time. Subsequently, combining our tools with a geometric analysis we design an O(n)-time algorithm for the case where the given points lie on a circle. The best previously known running times were O(n3) for points in convex position, and O(nlogn) for points on a circle.

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