Abstract

We study experimentally persuasion games in which a sender with private information provides verifiable but potentially vague information (i.e., about the quality of a product) to a receiver. Sequential equilibrium and iterated admissibility predict unraveling of information. Iterated admissibility also provides predictions for every finite level of reasoning about rationality. We observe behavior consistent with relatively high levels of reasoning. Iterated admissibility implies that the level of reasoning required for unraveling is increasing in the number of quality levels. Yet, there is only insignificantly more unraveling in a game with two quality levels than in a game with four quality levels. There is weak evidence for learning. Participants display difficulties in transferring learning from a game with two quality levels to a game with four quality levels. There is a significant but small positive correlation between cognitive abilities in Raven's progressive matrices test and levels of reasoning.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.