Abstract

This paper describes the strategic decision making of the master software agent in terms of behavior of robotic agents of mobile robot soccer team FME TUKE Robotics. The proposed approach is designed for category 5 vs. 5 MiroSot. The description is based on a hierarchy of multi-agent system with six agents. The proposed structure has one completely software master agent with inferior mobile robotic agents (players). In the first part of the paper there is a description of hardware and software modules and the overall strategy of system behavior. The body of paper describes process of decision making and strategy of master agent based on more information about the real situation on the field. Conclusion of the article gives an example of an attack strategy.Keywordsmobile robotagentmodule

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