Abstract

Stochastic evolutionary growth and pattern formation models are treated in a unified way in terms of algorithmic models of nonlinear dynamic systems with feedback built of a standard set of signal processing units. A number of concrete models is described and illustrated by numerous examples of artificially generated patterns that closely imitate wide variety of patterns found in the nature.

Highlights

  • Problems of pattern formation and growth of forms belong to the most fundamental problems in theoretical biology and other natural sciences [1,2,3,4]

  • We show that quite simple algorithmic models are capable of generating a wide variety of patterns, which closely remind patterns frequently found in the nature such as dendrite patters, labyrinth and zebra skin patterns, papillary patterns, fingerprints and alike

  • Linear filters (LF)-Point-wise nonlinearity (PWN)-models allow to generate textures with correlation function controlled by the linear filter impulse response and with a given distribution density controlled by the nonlinear unit

Read more

Summary

Background

Problems of pattern formation and growth of forms belong to the most fundamental problems in theoretical biology and other natural sciences [1,2,3,4]. The combination of the 'primary" pseudo-random number generator and the point-wise nonlinearity with a threshold transfer function forms the unit 2Drandb(P), which implements an operation of generating, out of the primary pseudo-random numbers, binary numbers zeros and ones with a given probability P of ones On such an array of binary numbers, the linear filter with impulse response as shown in Figure 3 computes the number of ones in the 3 × 3 neighborhood (8-neighbor sum S8) of each pixel defining the threshold level of the pointwise nonlinearity. Combination of the threshold type point-wise nonlinearity and a linear filter in cascade with the primary pseudorandom number generator (Figure 18a) forms PWN-LF models They generate patterns of randomly distributed filter impulse responses. LF-PWN-models allow to generate textures with correlation function controlled by the linear filter impulse response and with a given distribution density controlled by the nonlinear unit Patterns generated by this model are very reminiscent of natural crystals, cells and cell wall patterns

Conclusion
Murray JD
Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.