Abstract

Computer Assisted Learning (CAL) has been shown to be an efficient learningteaching procedure. Although there is an extensive educational software tradition using CAL approaches, few of them have demonstrated a better student performance than standard drill and practice methods. The purpose of this study was (a) to evaluate the effectiveness of the “Let’s Play With :::” software program, and (b) to evaluate the effectiveness of a prompt (i.e. a blinking object) used in the program. The educational software “Let’s Play With :::” was designed to teach basic concepts involving shapes and body positions to preschool students. The software structure follows a behavioral design and uses a stimulus control procedure. The study was carried out with 64 preschool students in the Cadiz (Spain) School District. Statistically significant differences were found between the experimental group and a control group.

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