Abstract

We consider combinatorial semi-bandits over a set of arms X \subset \0,1\ ^d where rewards are uncorrelated across items. For this problem, the algorithm ESCB yields the smallest known regret bound R(T) = O( d (łn m)^2 (łn T) / Δ_\min ) after T rounds, where m = \max_x \in X 1^\top x. However, ESCB it has computational complexity O(|X|), which is typically exponential in d, and cannot be used in large dimensions. We propose the first algorithm that is both computationally and statistically efficient for this problem with regret R(T) = O( d (łn m)^2 (łn T) / Δ_\min ) and computational asymptotic complexity O(δ_T^-1 poly(d)), where δ_T is a function which vanishes arbitrarily slowly. Our approach involves carefully designing AESCB, an approximate version of ESCB with the same regret guarantees. We show that, whenever budgeted linear maximization over X can be solved up to a given approximation ratio, AESCB is implementable in polynomial time O(δ_T^-1 poly(d)) by repeatedly maximizing a linear function over X subject to a linear budget constraint, and showing how to solve these maximization problems efficiently.

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