Abstract
A review of the current use of multibody dynamics methods in the analysis of the dynamics of vehicles is given. Railway vehicle dynamics as well as road vehicle dynamics are considered, where for the latter the dynamics of cars and trucks and the dynamics of single-track vehicles, in particular motorcycles and bicycles, are reviewed. Commonalities and differences are shown, and open questions and challenges are given as directions for further research in this field.
Highlights
This article gives an overview of the use of multibody system dynamics to vehicle dynamics
Iwnicki to compare the results of some of the software existing at the time [96], whereas in 2008 Shackleton and Iwnicki set up a benchmark of wheel–rail contact codes for railway vehicle simulation [202]
We propose here a categorization of problems and models in rail vehicle dynamics based on the frequency range of interest
Summary
This article gives an overview of the use of multibody system dynamics to vehicle dynamics. As there are relatively few reviews that cover the dynamics of all sorts of rail and road vehicles, this is an opportunity to address what they have in common and what are their differences. They have in common that their dynamics are strongly influenced by the contact of the wheels with the guiding and supporting surface. Single-track vehicles are strongly affected by the rider, both as a controller and as a mechanical part of the system, more so than cars, whereas the driver of a rail vehicle has a much smaller influence on the dynamics. The latter is further subdivided into the dynamics of cars and trucks and the dynamics of single-track vehicles, which is split into the dynamics of motorcycles and the dynamics of bicycles
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.