Abstract

Hand gesture recognition has attracted more interest in computer vision and image processing recently. Recent works for hand gesture recognition confronted 2 major problems. The former one is how to detect and extract the hand region from color-confusing background objects. The latter one is the expensive computational cost by considering the kinematic hand model with up to 27 degrees of freedom. This paper proposes a stable and real-time static hand gesture recognition system. Our contributions are listed as follows. First, to deal with color-confusing background objects, we take the RGB-D (RGB-Depth) information into account, where foreground and background objects can be segmented well. Additionally, a coarse-to-fine model is proposed, which utilizes the skin color and helps us extract the hand region robustly and accurately. Second, considering the principal direction of hand region is random, we introduce the principal component analysis (PCA) algorithm to estimate and then compensate the direction. Finally, to avoid the expensive computational cost of traditional optimization, we design a fingertip filter and detect extended fingers via calculating their distances to palm center and curvature easily. Then the number of extended fingers will be reported, which corresponds to the recognition result. Experiments have verified the stability and high-speed of our algorithm. On the data set captured by the depth camera, our algorithm recognizes the 6 pre-defined static hand gestures robustly with average accuracy about 98.0%. Furthermore, the average computational time for each image (with the resolution 640×480) is 37ms, which can be extended to many real-time applications.

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