Abstract
Applying the Liapunov design technique and the theory of nonlinear adaptive identifiers, models are constructed to provide state and opponent's control information for feedback strategies in a two players competitive nonlinearizable differential game. The information is of prescribed accuracy and obtained after a prescribed time interval. The identifiers allow to attain the standard objectives: playability for collision (capture) with a target, avoidance of a target, and possible escape from a target. The linear game observers of the Luenberger type follow as a particular case. The method is illustrated by an example.
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