Abstract

In this paper, we study the stabilization and finite-time stabilization of probabilistic Boolean control networks (PBCNs). A complete family of reachable sets is defined first, based on which, feedback stabilization conditions are obtained. Then a way to find all possible state feedback controllers are presented for the stabilization of PBCNs accordingly. Moreover, it has been stated that the approach in this paper can also be applied to finite-time stabilization via some changes in the construction of set sequence. Finally, an evolutionary networked game is given as an example to illustrate the efficiency of the obtained results.

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