Abstract

In this study, the impacts of sports gamification on college students’ learning motivation and learning performances were explored by training students majoring in physical education to play tennis. A total of 150 students from a physical education college were selected to participate in this experimental teaching, and they were divided into the experimental group (EG) and the control group (CG). Based on the above purposes, the differences in the teaching methods and teaching objectives of the EG and the CG is that the former uses games as a key method in tennis teaching. All participants were asked to complete questionnaires, with the purpose of evaluating the learning motivation of tennis before and after sports game intervention. Additionally, the differentiated learning motivation and learning performance between EG and CG before and after experimental teaching was tested and evaluated. Results demonstrate that students in the EG have significantly increased their intrinsic motivation and introjected regulation, thereby showing better results than CG in key test items. In addition, the above result reveals the positive role of sports gamification in promoting the learning motivation and performance of college students.

Highlights

  • With the deepening of educational reform and development in China, the tasks and requirements of physical education are increasing

  • experimental group (EG) and control group (CG) have no significant difference in motivation evaluation variables, and the significance level p is above 0.05

  • The number of active inputs based on injective regulation and active interest based on intrinsic motivation increases most significantly, so the hypotheses 1 and 2 are verified

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Summary

Introduction

With the deepening of educational reform and development in China, the tasks and requirements of physical education are increasing. There is no unified definition of games, games are a form of activity [3]. Physical education is of great significance in improving the physical fitness of students, and sports games are a key component of school physical education. Sports games are interesting and distinctive, with rich types and diverse forms. In the meantime, they depend less on hardware facilities including venues and equipment. Sports games can help students concentrate, mobilize enthusiasm, and improve physical fitness, thereby playing a positive role in cultivating sports habits. Sports games can improve students’ physical fitness and help students promote physical and mental health, develop intelligence, and cultivate flexible logical thinking ability [4,6,7].

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