Abstract
This paper revisits a former work on a CGM-based parallel algorithm for Optimal Binary Search Tree problem. It was shown that, using Knuth sequential algorithm, this CGM algorithm requires O(p1/2) communication rounds and O(n2/p) local computations per processor. Where n is the size of the problem and p is the number of processors used. However this former algorithm leads to high idleness of processors due to the non-efficient communication protocol used. Here we improve the communication protocol in order to minimize idleness of processors and consequently improve the execution time. The simulation results show that the time of execution can be improved up to 44% when p<= 20.
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