Abstract

We propose a new method of sound ray tracing simulation to solve the problem variability of results due to the influence of the inputted level of detail of modeled rooms. This method offers a way to generate automatically room shapes suited to the analysis frequency. This method was verified by comparing with finite difference time domain method based on wave theory. As the result of a verification, it was clarified that the sound reflection angle can be mostly controlled by this method.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call