Abstract

Problem statement: To design, implement, and test an algorithm for solving the square jigsaw puzzle problem, which has many applications in image processing, pattern recognition, and computer vision such as restoration of archeological artifacts and image descrambling. Approach: The algorithm used the gray level profiles of border pixels for local matching of the puzzle pieces, which was performed using dynamic programming to facilitate non-rigid alignment of pixels of two gray level profiles. Unlike the classical best-first search, the algorithm simultaneously located the neighbors of a puzzle piece during the search using the well-known Hungarian procedure, which is an optimal assignment procedure. To improve the search for a global solution, every puzzle piece was considered as starting piece at various starting locations. Results: Experiments using four well-known images demonstrated the effectiveness of the proposed approach over the classical piece-by-piece matching approach. The performance evaluation was based on a new precision performance measure. For all four test images, the proposed algorithm achieved 100% precision rate for puzzles up to 8×8. Conclusion: The proposed search mechanism based on simultaneous allocation of puzzle pieces using the Hungarian procedure provided better performance than piece-by-piece used in classical methods.

Highlights

  • Automatic solving of jigsaw puzzles suggests finding a subjectively correct spatial arrangement of the puzzle pieces in order to reassemble a larger and complete image

  • Puzzle solving is suited for speech descrambling in this case

  • A dissimilarity distance that handles such transformations is employed, which is based on Dynamic Time Warping (DTW)[10,12]

Read more

Summary

Introduction

Automatic solving of jigsaw puzzles suggests finding a subjectively correct spatial arrangement of the puzzle pieces (or sub-images) in order to reassemble a larger and complete image. Toyama et al.[11] proposed a method for solving rectangular puzzle of binary images using a genetic algorithm approach. A global search that seeks the minimum sum of distances across the entire assembly of the puzzle pieces is required.

Results
Conclusion

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.