Abstract
We present an algorithm specifically tailored for solving model kinetic equations onto Graphics Processing Units (GPUs). The efficiency of the algorithm is demonstrated by solving the one-dimensional shock wave structure problem and the two-dimensional low Mach number driven cavity flow. Computational results show that it is possible to cut down the computing time of the sequential codes of two order of magnitude. The algorithm can be easily extended to more general collision models.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.