Abstract

This study examines the relationship between social motivations, pro-social relationship outcomes, and two types of game play—habitual and compulsive—in the context of simulation games on Facebook. Social motivations were significantly associated with compulsive game play, but not habitual game play. Compulsive play was a positive predictor of pro-social outcomes whereas habitual use was not. By differentiating two different types of media use that are both associated with problematic use, the authors see that social factors contribute to people's inability to control their gaming behavior, but that the so-called “addictive” behavior can also yield positive relationship outcomes.

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