Abstract

This chapter is devoted to snapshot objects. Such an object can be seen as a store-collect object whose two operations are atomic. After having defined the concept of a snapshot object, this chapter presents wait-free implementations of it, which are based on atomic read/write registers only. This chapter introduces also the notion of an immediate snapshot object, which can be seen as the atomic counterpart of the fast store-collect object presented in the previous chapter.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.