Abstract

The consequence of digitalization, Internet proliferation, and technology advancement, our way of teaching and learning has been changing. The role of library has to be converted into a place for discourse, peer collaboration, social learning, and exhibition concourse. Some scholars believed that the future Library is tied to the technological development of Web4.0 which is characterized by the terminology of Convergence, Remixability, Standardization, Participation, Usability, Economy, and Design. This concept has been extended to Campus. Some universities have started to adopt the latest technology to convert their Campus and Library into Smart ones for the interests of students. The findings of this paper support that the latest development of Smart Campus and library aligns with the new trend of education system, and creates positive impact on the competitiveness of a city. The applications in Smart Camus and Library in reality are also revealed.

Highlights

  • In the digital age, information can be disseminated through a variety of media besides hardcopy books or journals

  • As we are moving toward this trend, would it align with that of the desirable education system development? The purpose of this paper is to examine the alignment of these two trends, and reveal the current technologies which are already deployed in the market

  • This paper reveals the smart library in reality

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Summary

Introduction

Information can be disseminated through a variety of media besides hardcopy books or journals. We are already living in the era of Library 3.0, and Noh, Y (2015) [2] suggested a Library 4.0 model based on the development of Web4.0. He posited that Library 4.0 must include software-based approaches and technological environment development such as maker space, Google Glass, context aware technology, digitalization of contents, big data, Cloud computing, and augmented reality. This concept has been extended to the whole Campus. As we are moving toward this trend, would it align with that of the desirable education system development? The purpose of this paper is to examine the alignment of these two trends, and reveal the current technologies which are already deployed in the market

Education System
Smart Campus
Digitally Augmented Learning Spaces
Enhancing Student Learning and Teacher’s Instruction
Developing a Campus App
Cognitive Offloading
Smart Library
Impact on the Education System
Personalized Learning
E-Learning and Virtual Classroom
Issue of Academic Cheating
Digital Literacy
Conclusion
Findings
Limitations and Future
Full Text
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