Abstract
Small-Scale High-Fidelity Simulation for Mass Casualty Incident Readiness
Highlights
Mass casualty incidents (MCI) are becoming increasingly common and are occurring in locations that have not experienced them previously which adds to the challenge of readiness for emergency departments (EDs)
The actors were able to participate as secondary learners and were rotated out of simulation duties to participate in the debriefing
This hour schedule of cases and debrief was repeated a total of four times with a total of twelve individual learners
Summary
Mass casualty incidents (MCI) are becoming increasingly common and are occurring in locations that have not experienced them previously which adds to the challenge of readiness for emergency departments (EDs). Emergency medicine is at the forefront of any hospital's response to an MCI These events stretch the resources and force EDs to function differently than usual.[1] Responding effectively is crucial to minimizing the morbidity and mortality of our patients while maximizing use of available resources. We can improve our level-headedness, efficiency, and department and hospital-level planning through simulation. This has particular implications for residency training with effects on education, preparedness, and wellness. The hospital receives reports of a mass shooting nearby and is expecting multiple patients with penetrating injuries. How the scene unfolds: Each 10-minute simulation round consists of 3 patients with penetrating injuries, arriving at time 0, 3 minutes, and 6 minutes
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
More From: Journal of Education and Teaching in Emergency Medicine
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.