Abstract

A quick and reliable model-based head motion tracking scheme is presented. In this approach, rigid head motion and non-rigid facial animation are robustly tracked simultaneously by statistically analyzing the local regions of several representative facial features. The features are defined and operated based on a mesh model that helps maintain a global constraint on the local features and avoid the time-consuming appearance computation. A statistical model is computed from a moderate training set that is obtained by synthesizing different poses from a given standard initial image. During tracking, feature-based local distributions are obtained directly from the video frames and the troublesome feature detection or model rendering process is avoided. The observed distribution is compared with the pre-computed statistical model and the tracking is achieved by minimizing an error function based on the maximum likelihood principle. Experimental results show that this tracking strategy is robust to a wide range of head motion, facial animation and partial occlusion. The tracking can be conducted in nearly real-time and is easy to recover from failures.

Full Text
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