Abstract

One of the existing problems in the body knowledge of software engineering is inappropriate numbers of programmers working through the software-development life cycle, particularly in the process of coding, testing, and maintenance. If the numbers are large, then the cost of development software will increase. However, the small teams cause another problem, especially in the process of deployment. Therefore, this article presents the simulation techniques for the development team in order to determine the appropriate numbers of programmer, specifically in the process of software testing, including the percent errors that can be occurred during maintenance. Firstly, the relationship among programmers, codes, and testing time are constructed and studied. Secondly, it is the application based simulation techniques for determining the suitable numbers of programmers whereas twenty experiments are organized. Lastly, the percent errors from seeded bugs are generated by 50 experiments. The contribution of this paper is not only managing the whole phases of software-development life cycle, but it also guarantees the accuracy of testing software by improving the percent errors.

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