Abstract

Planning pedestrian environments requires that designers understand how pedestrians interact with their environment and one another. With improved knowledge, the design and planning of pedestrian areas can provide improvements in safety, throughput, and utility. This paper provides an overview of the Intermodal Simulator for the Analysis of Pedestrian Traffic (ISAPT). It focuses on the methodologies used in simulation of the pedestrian traffic, including route planning and navigation. Several illustrations of the system’s ability to reproduce observed crowd behavior are provided.

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