Abstract
Increased requirements to aerospace on-board control systems reliability force to design such systems with respect to the most unfavorable (extreme; take-off and landing conditions. In semiautomatic control of take-off and landing such valuable qualities of pilot are of great importance as capability to act in unforeseen situations, at some subsystems failures and so on. But these qualities are attained after training under extreme conditions which can be reproduced over and over with simulation equipment only. The methods of disturbance imitation and control quality estimation are proposed. The extreme disturbances and the "standard" trajectory needed for quality evaluating are obtained by means of differential games theory. Some results of simulation are discussed.
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