Abstract

ABSTRACT The accessibility provided by the transportation system plays an essential role in driving urban growth and urban functional land use changes. Conventional studies on land use simulation usually simplified the accessibility as proximities and adopted the grid-based simulation strategy, leading to the insufficiencies of characterizing spatial geometry of land parcels and simulating subtle land use changes among urban functional types. To overcome these limitations, an Accessibility-interacted Vector-based Cellular Automata (A-VCA) model was proposed for the better simulation of realistic land use change among different urban functional types. The accessibility at both local and zonal scales derived from actual travel time data was considered as a key driver of fine-scale urban land use changes and was integrated into the vector-based CA simulation process. The proposed A-VCA model was tested through the simulation of urban land use changes in the City of Toronto, Canada, during 2012–2016. A vector-based CA without considering the driving factor of accessibility (VCA) and a popular grid-based CA model (Future Land Use Simulation, FLUS) were also implemented for comparisons. The simulation results reveal that the proposed A-VCA model is capable of simulating fine-scale urban land use changes with satisfactory accuracy and good morphological feature (kappa = 0.907, figure of merit = 0.283, and cumulative producer’s accuracy = 72.83% ± 1.535%). The comparison also shows significant outperformance of the A-VCA model against the VCA and FLUS models, suggesting the effectiveness of the accessibility-interactive mechanism and vector-based simulation strategy. The proposed model provides new tools for a better simulation of fine-scale land use changes and can be used in assisting the formulation of urban and transportation planning.

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