Abstract

The Advanced Acoustic Model (AAM) and other time-step aircraft noise simulation models developed by Wyle can generate video animations of the noise environment. The animations are valuable for understanding details of noise footprints and for community outreach. Using algorithms developed by NASA, audio simulation for jet aircraft noise has recently been added to the video capability. Input data for the simulations consist of AAM’s one-third octave band sound level time history output, plus flight path geometry and ground properties. Working at an audio sample rate of 44.1 kHz and a sample “hop” period of 0.0116 s, a random phase narrow band sample is shaped to match spectral amplitudes. Ground reflection and low frequency oscillation are added to the hops, which are merged into a WAV file. The WAV file is then mixed with an existing animation generated from the same AAM run. The process takes place in near-real time, based on a location that a user selects from a site map. The presentation includes demonstrations of the results for a simple level flyover and for the departure of a high performance jet aircraft from an airbase.

Full Text
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