Abstract

SIIIGNAL is an electroacoustic composition/instrument in Virtual Reality (VR). The piece explores modes of interaction afforded by the VR environment; in com- bination with hand-tracking, gestural analysis and the physics engine of Unity3D, it provides a framework for musical expression using the VR medium. The player can instantiate sound particles in the space, perform sample triggering through collision detection, arrange sound objects in space, populate the environment with processing modules, spawn pulses that emanate spherically from the cen- tral sound object throughout the space triggering further sonic events, among others. The piece is divided into multiple sections with changing parameters over time and different rules. It starts requiring simple sonic gestures by the player, and as it progresses, emergent behaviours lead to more sonic complexity and possibilities for musical expression.

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