Abstract

AbstractDetermining connectivity between points and reconstructing their shape boundaries are long‐standing problems in computer graphics. One possible approach to solve these problems is to use a proximity graph. We propose a new proximity graph computed by intersecting the to‐date rarely used proximity‐based graph called spheres‐of‐influence graph (SIG) with the Delaunay triangulation (DT). We prove that the resulting graph, which we name SIGDT, contains the piece‐wise linear reconstruction for a set of unstructured points in the plane for a sampling condition superseding current bounds and capturing well practical point sets' properties. As an application, we apply a dual of boundary adjustment steps from the Connect2D algorithm to remove the redundant edges. We show that the resulting algorithm SIG‐Connect2D yields the best reconstruction accuracy compared to state‐of‐the‐art algorithms from a recent comprehensive benchmark, and the method offers the potential for further improvements, e.g., for surface reconstruction.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.