Abstract

In this paper, a new graph data structure for 2-D shape representation is proposed. The new structure is called a graph, and is an evolution from the already known concavity tree. Even though a graph bears a fundamental resemblance to a tree, the former is able to describe the shape of multiple objects in an image and their spatial configuration, and is hence inherently more complex. The aim of graphs is two-fold: first we want to analyze the patterns in a multi-object image in a way that will (1) provide better representation of their shapes, and (2) convey useful information about how they interact together. Second, we want our analysis technique to facilitate similarity matching between two images. This paper introduces the new structure and outlines how it can be used for shape representation as well as similarity matching.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.