Abstract

In MPEG-4, the boundary blocks of reference video objects are padded by replicating the boundary samples towards the exterior. This scheme does not make use of the trend of pixel value variation often present near object boundaries in padding the exterior pixels of the reference video object. Rather, it results in a break of this trend at the video object boundary, resulting in higher prediction errors for those pixel locations that are within the shape of the current block, but are outside that of the predicted block. In this paper, we propose a novel shape distortion adaptive hybrid padding technique to minimise prediction errors and improve compression efficiency. We show that this technique results in boundary block coding gains of up to 9% as compared to that of the MPEG-4 scheme.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.