Abstract

This paper introduces the Scatter-Gather parallel-programming and parallel execution model in the form of a simple imperative Scatter-Gather Language (SGL). Its design is based on past experience with bulk-synchronous parallel (BSP) programming and BSP language design. SGL’s novel features are motivated by the last decade’s move towards multi-level and heterogeneous parallel architectures involving multi-core processors, graphics accelerators and hierarchical routing networks in the largest multiprocessing systems. The design of SGL is coherent with L. Valiant’s multi-BSP while offering a programming interface that is even simpler than the primitives of bulk-synchronous parallel ML (BSML). SGL appears to cover a large subset of all BSP algorithms while avoiding complex message-passing programming. Like all BSP-inspired systems, it supports predictable, portable and scalable performance. Moreover, SGL’s explicit data distribution will allow automatic or programmable load-balancing.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call