Abstract

Summary Introduction Conventional functional rehabilitation consists of a therapeutic consultation, a motor exercise assignment, and an execution task with or without assistance of the therapist. The objective of this technical note was to present a new real-time 3D serious game system concept for musculoskeletal rehabilitation of the lower limbs. Materials and method A generic development workflow of real-time 3D serious game systems for functional rehabilitation of the lower limbs was proposed. A user-friendly system flowchart was also established for a better interaction between end-users and the game system. Result and discussion Different system components like avatar modeling, subject registration, rehabilitation game and feedback visualization and control were detailed and their advantages and limitations were discussed. Conclusions 3D serious game technologies open new perspectives for a large range of rehabilitation applications (at home or in clinic environment, sports training).

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