Abstract

Based on multi-cue integration and hierarchical SVM, we present a sequential architecture for efficient car detection under complex outdoor scene in this paper. On the low level, two novel area templates based on edge and interest-point cues respectively are first constructed, which can be applied to forming the identities of visual perception to some extent and thus utilized to reject rapidly most of the negative non-car objects at the cost of missing few of the true ones. Moreover on the high level, both global structure and local texture cues are exploited to characterize the car objects precisely. To improve the computational efficiency of general SVM, a solution approximating based two-level hierarchical SVM is proposed. The experimental results show that the integration of global structure and local texture properties provides more powerful ability in discrimination of car objects from non-car ones. The final high detection performance also contributes to the utilizing of two novel low level visual cues and the hierarchical SVM.

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