Abstract
In this work we consider a network of agents that compete for limited resources through an evolutionary minority game model with scale-free topology. The properties of such a system for different values of mean connectivity of the network are studied. Simulation results suggest that the agents tend to self-segregate into opposing groups characterized by extreme actions, and the agents can coordinate their behavior effectively in the system with ap 2. In addition, we also find the self-organized correlation between strategies of agents, where the success rate of agent having more information is higher than those with less information
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